![]() Increased Speed: Entirely optional, but whole-heartedly useful.Increased Stamina: Usually has one point allocated to gain access to Increased Speed.Worth investing a point for easier boss battles. Concentrate: One point needed as a prerequisite for Berserk.Stun: One point needed as a prerequisite for Berserk.Double Throw: One point needed as a prerequisite for Frenzy.Bash: One point needed as a prerequisite for Frenzy.Howl: Makes surrounding monsters run in fear away from the barbarian. ![]() Natural Resistance: Increases resistances.Battle Command: Raises the party's skill levels by one.Shout: Increases defense for you and your party.One could gain use of this skill without having to invest any points in it by equipping a barbarian helm with at least +1 to Berserk. Although 20% magic damage might be useful, the build is quite a tight one skill-wise. ![]() Handy versus physical immune and damage return skills such as Thorns or Iron Maiden as damage is entirely magic.
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